Learning Journey - Computing
Facilities and Resources
Teaching takes place in a well-equipped suite of specialist rooms, each with large, Vivid Touch teacher display board. All computers in the department and around the academy enable students and staff to access the Internet and their personal email. In common with the ethos of the school, we aim to give our students increasing responsibility for their learning whilst meeting their needs as individuals within a supportive structure with an emphasis is placed on differentiated learning opportunities. This is achieved using the Delta Learning Platform where students can access lessons and learning resources from a secure web site.
Key Stage 5
At KS5 we offer a vocational Level 3 Cambridge Technical in IT. This covers a wide range of topics from “Practical problem solving in the digital world” to Virtual and Augmented Reality and Mobile Development.
We also offer A-Level in Computer Science. There are 3 units completed over a two year period. “Computer Systems”, “Algorithms and Programming” and the completion of a major programming project.
Key Stage 4
At KS4 all students have the opportunity to take a GCSE in Computer Science. This course will develop students understanding of computing as well as developing problem solving and programming skills. The assessment will consist of a formal examination, a practical investigation and a programming project which is carried out in the classroom under controlled conditions.
All students will also work towards an OCR course in iMedia, delivered alongside the media studies department the course equips students with the wide range of knowledge and skills needed to work in the creative digital media sector. They start at pre-production and develop their skills through practical assignments as they create final multimedia products. Students will complete a written examination and three coursework based modules covering digital graphics, digital sound and website design.
Key Stage 3
At KS3, Years 7 and 8 all students have one period per week. Teaching groups are small enough to ensure each student has access to a computer during lessons. The students follow a bespoke course aimed at developing their ICT, Computing and problem solving skills in a range of areas from E-Safety to Software Development in order to support their future use of ICT.
- Lunch & Twilight support sessions arranged by the class teacher
- Exam clinics to offer additional support and revision
- Tuesday KS3 Minecraft Lunchtime Club
- Monday evening KS3 Computing Club from May half-term, this is open to all students with an interest in Computing. A range of activities will be available from app development using android mobile devices, developing programming and problem solving skills using python, hardware interaction using BBC Microbit computers to games development using game maker.